Audio Damage Phosphor review: additive addiction


Audio Damage's new Phosphor instrument (Windows VST, Mac VST & AU) is another truly unique offering from a company renowned for developing innovative, evocative, and inspiring sound tools. Interestingly, Phosphor is based on the alphaSyntauri digital additive synthesizer of the early-Eighties. The original system involved a hardware keyboard controller connected to an Apple II computer – thus making the alphaSyntauri the original softsynth. With Phosphor, Audio Damage has managed to capture the essence of the alphaSyntauri in a cross-platform virtual instrument, priced comfortably at $59 USD.

How it works
Phosphor features two sixteen-part oscillators, with respective filters and delay controls for each. There are two LFO's which are independently assignable to either of the two oscillators or the filters. Audio Damage shows off their skill at making a clean UI yet again in Phosphor. All of the essential features are parlayed into a nicely-contrasting, green-on-black interface. After installation, I found myself molding and tweaking sounds in Phosphor without so much as cracking the manual. Whereas I sometimes find that many softsynths overdose on tweakability, Phosphor seems to get to the heart of the matter by offering a selection of controls that actually affect the sound in a logical manner.

Perhaps the best of Phosphor's on-screen controls is the partial oscillator design. I found shaping the waveform of each oscillator to be an incredibly fun and easy way to tailor the precise sound I wanted. This additive feature lays the foundation for another defining aspect of Phosphor: overtones. The highly controllable oscillators, when modulated by the LFOs, are quite capable of creating a sound that is complex and even mildly unpredictable in a way that hardware synth enthusiasts should find pleasing.

How it sounds
While I have no first-hand experience with the incredibly rare original alphaSyntauri, I could only imagine Phosphor's excellent sound engine to be an improvement on the original. Each of the two oscillator paths have the option of the “lo-fi” sound akin to the original, or a modern “hi-fi” sound. I found the overall tone of this synth to reside in a niche somewhere sonically between a Yamaha DX-7 and a Waldorf PPG Wave, but with more “bite” than either. Sounds could be cleaned up to DX perfection, or nearly as gritty as another great early softsynth: the SID-chip equipped Commodore 64.
Additive synthesis lends itself to creating harmonically-rich, overtone laden sounds and Phosphor is a great example of the additive platform.



The included factory patches give the Phosphor user an idea of the types of sound the synth offers. Pad-like patches showcase Phosphor's robust overtones. The synth does a great job with creating leads and basses, as well as sound effects. A quick scroll through the factory settings demonstrates the tonal complexity that Phosphor's simple controls can conjure. Using the ADSR filters, traditional keyboard sounds, such as electric pianos, are also comfortably within the abilities of Phosphor. Two user-selectable noise generation types add to the sound layering possibilities of this powerful additive design.

In this early stage of Phosphor's development, I could see room for a few subtle improvements. Notably, the oscillators could benefit from a pull down menu with a selection of basic preset waveform shapes. Also, many of the included patches were substantially peaking by default, which is easily overcome by simply turning them down. These minor details detract very little from the sheer quality of both the sound and interface of Phosphor, and will perhaps be addressed in a future update.

Conclusions
Audio Damage's Phosphor steps out above the pack to offer a palette of sound shaping tools that both pay homage to the alphaSyntauri and improve upon it. The clean interface design and top-notch sound engine elevate this softsynth to reside among the most useful and inspiring virtual instruments on the market today. The additive synth's partial oscillators are well implemented and useful. All these factors, when coupled with the synth's global LFOs, delay, and filters readily creature lush, rich (and even downright dirty) patches. With this latest offering, Audio Damage again emerges as a company of truly inspired developers bringing innovative and unique tools to DAWs around the world.

Price
$59 (USD)

...among the most useful and inspiring virtual instruments on the market today...


Product page

PROS
  • Exceptionally clean interface
  • High quality sound engine
  • Inspiring sound editing features
LOVE IT OR HATE IT
  • Unless you're masochist enough to be in love with the original synth, you should love the benefits of this modern emulation!
CONS
  • Could benefit from a selection of preset waveform shapes.
  • Some included patches peaking quite a bit
By Todd Spear: spear.todd@gmail.com

NAMM 2011 quick notes pt.3


Some more stuff from NAMM 2011...

Moog Slim Phatty


The Little Phatty has already earned its stripes as a modern monosynth workhorse. I have one, it rocks, and it will probably remain part of the permanent arsenal. When I first heard about the Slim Phatty, I have to admit that I wasn't particularly excited. Sure, it could now be integrated into rack based systems, and the lower price is nice for those who have alternate means of controlling it, but there wasn't anything that hit me with a "Wow" factor and/or distinguished it from the Little Phatty. That all changed when I learned about 2 new elements of the Slim Phatty that caused me to linger too long at the Moog booth, much to the dismay of a colleague, whose meeting I missed because I was zoning out in the headphones with a Little Phatty+3X Slim Phatty combo.

1. Poly Chaining. You can link it up with other Phatties to create a polysynth whose voices are controlled by the main controller. The dream of a modern Moog polysynth has been realized. Reliability, tempo sync of parameters, presets, MIDI, CV control, and most of all the unmistakable sound are all there.

2. Support for Phatty Tuner, a free alternate scale editor for Mac and Windows computers. I've been attracted to alternate (non-equal tempered) tunings (specifically Just Intonation) ever since I first heard the early work of Terry Riley and Lamonte Young. However, my ability to explore JI has always been limited to softsynths, or coarse MIDI tuning tables which never allowed me to get precise enough to get the resonances for which I yearned. The Phatty Tuner changes that, and allows me to explore the world of non-equal tempered intervals with the richness of an analog synth. You can edit your scales in terms of Hz, Ratio, or Cents, then send them to the Phatty, which can store up to 32 different tunings. Some of the video demos online show how you can play novel sounding melodic lines in various exotic scales, but I think that they miss a really important point. To hear the unique resonances of the new intervals afforded by these tunings, you need to be able to play at least 2 notes, or have a drone against which you play the altered pitches. So, you could use polychaining with at least 2 Phatties, or pick another machine to provide a reference pitch/drone.

Moog Voyager XL


Moog certainly set the bar high with this one. It's too bad the price tag with keep this instrument out of reach of all but the most dedicated synthesists, but man, this is the best monosynth I've ever played. This is the creme de la creme of expression and realtime control. In addition to the 3 axis control surface and velocity/aftertouch keyboard (now 61 notes) from the original Voyager, this one provides a bidirectional ribbon controller. If you've never played something with an analog ribbon controller, you might not know how cool this is, but it feels like you are absolutely connected to the sound, like a fretless bass on steroids being played in front of a huge subwoofer. The patchability of the CV i/o provides seemingly limitless interfacing with other CV gear, or just within the synth itself. There are certainly many awesome virtual analog (I'm thinking of you, Virus) or softsynths that provide extensive modulation options, but in my experience something extra can happen in the analog domain. This instrument captures that magic in spades.
$5000 for a synth that plays just 1 note at a time? Well, if you're already planning on buying a Voyager plus both CV expansion units, take a deep breath, save some more, and see if you can swing the XL. I have a Memorymoog and I would trade its 6 voices for the 1 of the Voyager XL in a heartbeat.

Izotope Stutter Edit


If you are into this sort of thing, Stutter Edit is so much fun that it borders on addictive. It's unfortunate that they couldn't pick a better name for this plugin. To me it conjures an image of a one-trick pony whose sound will quickly become a cliché. This is not the case. Stutter Edit is a powerful realtime FX instrument whose possibilities go so far beyond simple rhythmic gating or glitching.
Stutter Edit is (the long awaited) BT+Izotope's contribution to the developing field of keyboard controlled performance oriented plugins like Sugar Bytes' Artillery and Effectrix (of which I'm a fan). They blur the distinction between effect and instrument by allowing you to switch between tempo synchronized groups of step sequenced effects with the touch of a MIDI key. This is often done to provide fills or accents to existing material or a live input. However it's not limited to frenetic freak-outs. It can also be used to add more subtle rhythmic or timbal variation to other backbone elements of a track. Some of the effects could be created by extensive automation of chains of existing effects in your DAW, but Stutter Edit gives a fluid interface that allows changes to be made in seconds rather than minutes/hours. Furthermore, changing effect chains on the fly via keyboard beats drawing in program changes and automation curves any day.

Arturia Spark


Arturia takes a cue from their Analog Experience-The Factory with a drum machine style hardware controller that integrates tightly with standalone software. It can, of course, also run as a plugin. The controller provides both pads and a step sequencer for entering beats, as well as a healthy amount of knobs and dedicated buttons for critical operations. The software combines classic vintage drum machine sounds (modeled with the same accuracy as their synths), contemporary kits that utilize multiple synthesis methods, and acoustic drum sounds created through a combination of sampling and physical modeling. All of these are accessible via a graphical browser. Sequences can include not only the patterns of notes, but also any variations of individual parameters on a per-step basis. These changes can be recorded in realtime or drawn in via the GUI.

You can certainly accomplish some similar things via Live, Logic, or Reason, their respective instrument libraries, and a pad controller, but the workflow isn't always as smooth. Sometimes it's nice to have a dedicated tool that does one job (or group of jobs in this case) very well, and that's where Spark wins. The Library is diverse and powerful, and the tight integration of the hardware and software makes for fun, intuitive beat creation in which you can break free from the computer screen if you so choose. At its price point, obvious comparisons will be made to NI's Maschine. Maschine has many capabilities beyond Spark, but for my taste Spark excels in its area of specialization.

My only criticism is that I did notice a tiny degree of latency when hitting the pads. This could have been due to the computer, or more likely to the fact that I was testing a beta version of the software. Hopefully this will be sorted out by the time it ships, as low latency is critical for any rhythm control device.

Spider Capo


This elegant device allows you to capo each string individually. It can be used for alternate tunings without actually retuning the guitar, creative performance techniques (e.g. changing the tuning during the course of a song), and more.
If you like the Spider Capo, make sure to check out Bob Kilgore's Harmonic Capo, which, when placed above a harmonic-generating fret (such as the 5th, 7th, or 12th), causes the open strings to vibrate at said harmonic. The cool part is that, since it's touching the string lightly from above, you can fret any string and it will behave normally. Great with open tunings.

Fuchs Verbrator tube effects loop and reverb


We live in a golden age of tube amps. New boutique manufacturers seem to pop up weekly with handmade versions or improvements of classic designs at ever-falling prices. However, one area in which they often fall short is in their effects loops. Their levels and impedances often don't interface very well with the rack mounted (or sometimes pedal) delays and multi-effect units. This mismatch causes significant loss in tone and expression that the tube amp worked so hard to provide. Also, in a serial effects loop, the entire signal passes through the effect. If you're using a digital effect, that means your entire signal (including the dry signal) just went through a stage of A/D and D/A conversion. Not always a good thing, especially with older boxes whose converters leave much to be desired.
The Verbrator solves these problems. Placed in an effects loop, it converts the level and impedance to something appropriate to your effect (there is a switch for line or pedal style effects). It sends and receives that signal to and from your effect, then gives the effected signal back to your amp's return (again at the proper level and impedance). It can send your signal to your effect serially or in parallel. In parallel mode you control which portion of your signal you want yo go to the effect, just like when using an Aux Send on a mixer. Using this method you can keep your original dry signal in the analog domain, and just send a small bit to a digital device (which would be running %100 wet). Tone preserved. I've been using another non-tube buffered effects loop device with one of my main amps, and the Verbrator blew it out of the water. Even if you don't need to interface with an external effect, the Verbrator has a very smooth reverb built in. I played it and I prefer it to my main rackmounted reverb currently in one of my guitar rigs.

Alternatively, it can also be used on a pedal board as a tube buffer and standalone reverb. The buffer converts your signal to a low impedance for better signal transmission over long cable runs, and the recovery stage can be used as a tube boost if desired.
If you just need a reverb or a simple buffer pedal, I'd look elsewhere, as there are good alternatives for a lot less $. However, if your amp suffers from the problems I've described, and you are looking to take your tone to the next level, the Fuchs Verbrator is worth a listen.


by Jesse Gay
Jesse is a musician, engineer, and Apple Certified Logic Pro Trainer in Portland, OR, USA. You can reach him here

NAMM 2011 quick notes pt.2


Here we are again, more news from NAMM 2011...

Vintage Vibe Electric Piano



Last year we saw the rebirth of the Rhodes Piano from the re-formed the Rhodes Music Corporation. It's great to see renewed interest in electromechanical pianos, so I'm happy to say that Rhodes has some still competition with the new design from Vintage Vibe. Anyone who has done any maintenance work on a Rhodes is likely familiar with Vintage Vibe, who provide a thorough assortment of aftermarket parts and instructional videos for Rhodes and Wurlitzer pianos, clavinets, and the like.



This year they surprised us with their own original electric piano. It looks like a Wurli 200a from the outside, but has hammer/tine Rhodes-like guts. It is available in active or passive versions, and there is a stereo tremelo option as well. I tried it through a pair of fender amps, and it's the real deal. Each one is custom built, so the details vary, but the base model weighs in at a back-sparing 50ish pounds, and is more affordable than the new Rhodes.
If you need the best, I'd check this out before either ordering a new Rhodes (which I think are awesome as well) or paying for a full refurb of an old one, which can add up fast.

Dave Smith Instruments/Roger Linn Design Tempest Analog Drum Machine



Finally a working prototype! It's been several years in the making, but the first half of the fabled collaboration between synthesizer design pioneers Roger Linn and Dave Smith is finally coming to fruition, and it's been worth the wait. It's not quite ready for retail, but the demos were very functional and got me drooling. Analog sound generation augmented by digital oscillators, dual pressure-sensitive ribbon controllers, per-step and real-time CC automation, the list goes on.
More important than the feature list is the fact that it just sounded proper. It should be shipping by June of this year. Note that there will be a second collaboration, the Linn Drum II, that they'll finish up after the Tempest ships.

Rock On Audio Limiter Headphone Amp/Cable

Affordable plug-in (no batteries) headphone amp with built in analog limiter for use with in-ear monitors. Integrated headphone/guitar cable keeps onstage wiring to a minimum. The Rock Box can accept balanced line or speaker level connections, giving it versatility in club environments. My singer just started using an in-ear monitor with a wireless belt pack and we've had troubles with the wireless connection. The Rock Box keeps things wired and simple. I'm considering picking one up.

Tip Top Audio Happy Ending Rack and Power Supply for modular synth components

$149 for a housing (rackmounted or tabletop) and power supply. Getting into modular synthesis has never been so affordable.

Tip Top Audio Stackable



Combines low-noise shielded performance with the convenience of stackable banana cables for combining or multing signals without having to use a mult patchbay.

Jack Deville Clickless True Bypass
Easily add a clickless true bypass switch to any guitar pedal. Also contains other classified mechanism for tone improvement. This is a simple way to be able to use vintage pedals when you want them, but bypass the tone sucking non-true bypass components when you need them out of the circuit.


by Jesse Gay
Jesse is a musician, engineer, and Apple Certified Logic Pro Trainer in Portland, OR, USA. You can reach him here

NAMM 2011 quick notes pt.1


We had one of our collaborators at NAMM 2011, here's the first part of his report...

Fairlight CMI Reproduction



The Aussies are at it again with a limited run of 100 of and updated version of the venerable Fairlight CMI sampling computer.
Arguably the first professional sampler, these are still in use by many major artists today. They've redesigned the machine using some obvious modern upgrades like a 500GB HD (no more 8" floppies ;), DVD R/W, USB, and more, but many of the original quirks that give it its signature sound have been retained.

I had to ask why go through all the trouble when you can put together a powerful computer, audio interface, and MIDI controller to have total control over the myriad sampling engines and libraries available today for a lot less $ (estimated price of the CMI-30A is $19,000 AUS, not including shipping from down under).
One rep said that for some it's a mixture of nostalgia, others just don't want to fix what's not broken (the Fairlight sounds are on countless Billboard hits), and that there's just a proven blend of confounding factors that give this instrument a special mojo that has yet to be matched in the software domain. While it's hard for me to imagine incorporating it into my rig, they had a keyboard every key of which was autographed by an artist/producer to whom I look up, and who has used the CMI on a hit track, so maybe they are on to something.

Stage Ninja retractable cables and Scorpion series mounts



Stage Ninja has developed a few simple tools to solve problems that any performing musician is bound to encounter. The Scorpion series mounts provide versatile means of mounting a maglite (via fitted clamp) or mic (via standard mic thread) on a 12" gooseneck with 360 degrees of rotation. These mounts have the option of a clamp or magnetic base, enabling quick and solid attachment to mic stands, guitar cabs, racks, and more.



Who hasn't cursed when trying to set up during a rushed sound check only to find your 50' cables knotted in a rat's nest? Stage Ninja came up with retractable cables (signal, power, and data) to make set up and teardown quick and painless. They feel solid, and I'd seriously consider them for any venue, stage, or touring act.

iConnectMIDI iOS MIDI interface



This is the missing link between iOS devices and other physic controllers, your computer, or DMX lighting (with additional adapter).This is the first iOS MIDI interface compliant to the iOS CoreMIDI Framework (which was released weeks ago).
There are a lot of interesting sound generators coming out of iOS (Korg iMS-20), but I find playing keys on an iPad surface to be about the most uninspiring keyboard imaginable. The iConnectMIDI provides a high speed means to use existing physical controllers to access the power of iOS synths. Conversely, the number of control applications for iOS is astounding (Lemur emulators, Ableton Live Controllers, etc.), but sometimes the wireless connection to the machines they control can be unreliable or unresponsive. The iConnectMIDI allows for a high bandwidth physical connection ensuring reliability. All ports are bidirectional, so this device can be a central MIDI hub for an artist who needs communication between MIDI devices of all types.

Trident A-Range dual channel discreet mic pre/channel strip



I got to hear a prototype of the new A-Range channel strip (based on Malcolm Toft's original console) and it is impressive. The silky smooth EQ can air and bump to a mix without any harshness, while the input/output sections can provide pleasing saturation if desired. This isn't a tweaky surgical EQ for detailed problem fixing, this is the tool you use when you need to guarantee that it will just work.



Also on display were channel strips from the forthcoming Series 82 console. I saw the entire thing assembled at AES in SF, and it's a beast.

Sanyo Pedal Juice rechargeable 9V power for effects pedals



Prevent AC ground loop hum while saving money and not contributing to piles of 9V batteries in your local landfill. There are only 2 output jacks, but the pedal supplies a maximum of 2000mA so you can use a daisy chained adapter to power more than 2 pedals.

Resonari Live Tone Block

The Resonari replaces the tone block under a tremolo and provides increased sustain and resonance.
I was really skeptical of this until I tried it. First I played a standard Mexi Strat, then an identical model with the Resonari installed. It felt like I added a clean boost and sustain-style compressor, plus I could feel the resonance of the instrument against my body. I immediately made arrangements to purchase one for my Strat as soon as I get home.


by Jesse Gay
Jesse is a musician, engineer, and Apple Certified Logic Pro Trainer in Portland, OR, USA. You can reach him here

Breeze review: quality reverb without taxing the CPU


Earlier this year I reviewed Aether 1.5, the flagship reverb plugin from 2CAudio. It was (and still is) my favorite algorithmic reverb. However, sometimes its powerful/complex architecture can get in the way of (or, more often, pleasantly distract me from) quickly selecting or crafting a reverb appropriate for the task at hand. When you have an artist primed to record a take the last thing they need you to be doing is getting obsessive over the nuances of the density of your early reflections. Breeze is an answer to this concern. The sound quality is on par with Aether, yet I can rapidly browse the healthy library of well-organized presets, then use the refined set of controls to do any additional sculpting with a minimum of tweaks. The selection of controls is reminiscent of the Macros from other plugins, wherein you have a concise interface to control the most important parameters.
At the time of this writing the manual wasn't available, so some of my observations are qualitative, but the fact that I was able to achieve pleasing results without it is testament to the usability of this plugin.

Description

The 3 page GUI is an exercise in economy. I spend most of my time alternating between the Main and Browse pages. The Browse page is organized by type or principle application (Hall, Chamber, Vocals, Huge FX, etc.) After you select the type, all the presets of that type are displayed to the right, and you can audition them with a single click. No double clicking, opening/closing menu hierarchies, or waiting for impulse responses to load. Instant choices, instant feedback. Once I've decided on a starting point, I switch to the Main page where the fun begins. The single row of 9 large knobs allows you to manipulate overall reverb time, predelay contour, room geometry, diffusion, and modulation. Several other sliders control frequency based response, stereo image, and wet/dry mix. Conveniently, Breeze can lock Mix at a particular value. The most common application of Lock is when using Breeze on an effects bus where you want to lock the mix at %100 wet, yet still be able to browse presets without having to reset Mix every time.

Breeze gives visual feedback via 2 displays. The first is time based. It shows both the early reflection envelope/density as well as the shape of the overall decay. The second is frequency based. It shows the results of your adjustments to the high damp or low cut filters. I find this graphical representation to be helpful in both evaluating a preset and shaping a sound to my liking.

Impressions

It's important to understand that the presets are not merely combinations of the available controls. Instead each one is an array of complex mathematical representations of different spaces, distilled into a few easily understandable and standardized parameters. The designers have done a fine job of making reverb creation easy and fun, while (most importantly) delivering top shelf results. Like Aether, Breeze's reverbs are very lush. You have to hear it to know what I mean. The tails are sooo smooth. Gone are the metallic and artificial discrete echoes of some cheaper plugin verbs. I've been using one of my higher end hardware units (ends in -CON) recently for some computer-less scenarios. Not only does Breeze hold up to it, but in some cases I've noticed how much higher the resolution of Breeze sounds, especially for dramatic or long reverbs. It feels almost like going from 16 to 24 bits.

The 2CAudio website describes its new Conservation of Energy scheme, which helps "give the same average level regardless of parameter settings." I look forward to learning more about it once the manual is released, but I can say from experience that, whatever the means, they seem to accomplish that goal. I experimented heavily with the settings and never found myself having to fiddle with the input gain or mix much. I often put a compressor after any reverb on an effects bus to keep levels consistent, but in most cases that compressor didn't get taxed very heavily with Breeze.



Breeze is gentle on the CPU relative to the quality of the sound. On my late 2006 Macbook using Logic 9.1.3 I got 8 stereo instances of the Hall 1 preset on a single channel (and hence, single core of the 2GHz Core 2 Duo) before I got any overload errors. I could also squeeze 7 instances per channel on 2 stereo audio tracks (for a total of 14 instances) before Logic complained.

The main downsides for me have to do with realtime manipulation. Rapid changes in Size, Shape, and Time caused zippering noises. Furthermore, Size and Shape aren't available for automation, at least within Logic. For most applications, these limitations shouldn't be of big concern, though if you fantasize about creating the illusion of a room that changes both its shape and size over time (as I do) you may have to jump through additional hoops.

On a lesser note it would be nice to have BPM, or at least absolute time based modulation rate control. This change would open up more possibilities of using Breeze as a combined reverb/chorus/delay unit/sound effects unit. It does a good job in its current incarnation, but you have to listen very closely if tempo sync is an important part of your music.

Price
99.50$ (special offer ending soon)

...The sound quality is on par with Aether...


Product page

PROS
  • Silky smoothness similar to that of Aether, especially in reverb tails.
  • Distilled parameters allow quick and intuitive editing.
  • Good GUI
  • Light CPU load
  • Solid preset library
LOVE IT OR HATE IT
  • Lack of exposure and control of deeper parameters. However, it's this streamlined interface that permits Breeze to be as usable as it is. I recommend Aether if you need to get more complex with your reverb design.
CONS
  • Size and Shape can't be automated.
  • Zippering when automating or changing certain parameters quickly.
  • No tempo sync of modulation rate.


by Jesse Gay
Jesse is a musician, engineer, and Apple Certified Logic Pro Trainer in Portland, OR, USA. You can reach him here
 

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